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justnickofficial:

for more, check out: www.justnick.tk

justnickofficial:

for more, check out: www.justnick.tk

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鈴屋 什造
鈴屋 什造

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cadenzaaaa:

this is my favorite vine ever

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flyfella:

leviathans-in-the-tardis:

me-myself-and-will:

carrot0nesie:

ladies and gentlemen, the american education system

My school apparently ran out of toilet paper a few weeks ago and my Spanish teacher was telling the girls to keep a roll in their purses and the guys to keep a roll in our backpacks. North American Education system.

this is basically any public school in the world tbh

bet the football teams have new equiptment though

flyfella:

leviathans-in-the-tardis:

me-myself-and-will:

carrot0nesie:

ladies and gentlemen, the american education system

My school apparently ran out of toilet paper a few weeks ago and my Spanish teacher was telling the girls to keep a roll in their purses and the guys to keep a roll in our backpacks. North American Education system.

this is basically any public school in the world tbh

bet the football teams have new equiptment though

(via bruces-little-gay-boy)

panicrobot:

ratwithantlers:

Gather round kids, I have a headcanon to share.

The background of Freddy Fazbear’s Pizza is vague but one thing is certain. Four children were murdered, their bodies never found by police. Since then, the animatronics had been described as walking corpses. It’s been thought that they’re possessed by the dead children, furthered by the audio glitch that’s been discovered. The animatronic screams usually stop half way through the track, but if they carry on they become what sounds like a child’s scream. 

So, this got me thinking. If these things are possessed by children, but how often does the child shine through the character they portray?

Foxy has unique behaviour in the game. Hiding behind the curtains of pirate’s cove, where he seems to be rotting away. He only comes out when the cameras aren’t watching, only to run to the security room and find you there.

My theory? Foxy, until he successfully runs into the security room, is recreating his final living moments as a child. His injured self, hiding in pirate’s cove, waiting for the opportune moment to run to the security room to grab to phone in hopes that someone will come to save him, before his murderer catches up to finish him off.

When you shut that door just in time, he bangs against it in despair, before hiding once more. He’s stuck in an endless and terrified cycle, unless he finds you first.

THIS GAME LOOKS SCARY AS FUCK AND I REFUSE TO PLAY IT BUT THAT JUST SOUNDS SO SAD IM CRYING

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(Source: notcommonfact)

(Source: africant, via ruinedchildhood)

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(Source: notcommonfact)

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